SoundBuffer.h
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1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
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10 // including commercial applications, and to alter it and redistribute it freely,
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12 //
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24 
25 #ifndef SFML_SOUNDBUFFER_H
26 #define SFML_SOUNDBUFFER_H
27 
29 // Headers
31 #include <SFML/Audio/Export.h>
32 #include <SFML/Audio/Types.h>
34 #include <SFML/System/Time.h>
35 #include <stddef.h>
36 
37 
51 
65 CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromMemory(const void* data, size_t sizeInBytes);
66 
80 
95 CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, sfUint64 sampleCount, unsigned int channelCount, unsigned int sampleRate);
96 
106 
114 
128 CSFML_AUDIO_API sfBool sfSoundBuffer_saveToFile(const sfSoundBuffer* soundBuffer, const char* filename);
129 
143 
156 
169 CSFML_AUDIO_API unsigned int sfSoundBuffer_getSampleRate(const sfSoundBuffer* soundBuffer);
170 
182 CSFML_AUDIO_API unsigned int sfSoundBuffer_getChannelCount(const sfSoundBuffer* soundBuffer);
183 
193 
194 
195 #endif // SFML_SOUNDBUFFER_H
struct sfSoundBuffer sfSoundBuffer
Definition: Audio/Types.h:31
CSFML_AUDIO_API void sfSoundBuffer_destroy(sfSoundBuffer *soundBuffer)
Destroy a sound buffer.
CSFML_AUDIO_API sfSoundBuffer * sfSoundBuffer_copy(const sfSoundBuffer *soundBuffer)
Create a new sound buffer by copying an existing one.
unsigned long long sfUint64
Definition: Config.h:184
CSFML_AUDIO_API sfBool sfSoundBuffer_saveToFile(const sfSoundBuffer *soundBuffer, const char *filename)
Save a sound buffer to an audio file.
Set of callbacks that allow users to define custom file streams.
Definition: InputStream.h:44
signed short sfInt16
Definition: Config.h:171
#define CSFML_AUDIO_API
Definition: Audio/Export.h:43
CSFML_AUDIO_API sfUint64 sfSoundBuffer_getSampleCount(const sfSoundBuffer *soundBuffer)
Get the number of samples stored in a sound buffer.
int sfBool
Definition: Config.h:153
Represents a time value.
Definition: Time.h:38
CSFML_AUDIO_API sfSoundBuffer * sfSoundBuffer_createFromMemory(const void *data, size_t sizeInBytes)
Create a new sound buffer and load it from a file in memory.
CSFML_AUDIO_API const sfInt16 * sfSoundBuffer_getSamples(const sfSoundBuffer *soundBuffer)
Get the array of audio samples stored in a sound buffer.
CSFML_AUDIO_API sfTime sfSoundBuffer_getDuration(const sfSoundBuffer *soundBuffer)
Get the total duration of a sound buffer.
CSFML_AUDIO_API unsigned int sfSoundBuffer_getSampleRate(const sfSoundBuffer *soundBuffer)
Get the sample rate of a sound buffer.
CSFML_AUDIO_API sfSoundBuffer * sfSoundBuffer_createFromFile(const char *filename)
Create a new sound buffer and load it from a file.
CSFML_AUDIO_API sfSoundBuffer * sfSoundBuffer_createFromSamples(const sfInt16 *samples, sfUint64 sampleCount, unsigned int channelCount, unsigned int sampleRate)
Create a new sound buffer and load it from an array of samples in memory.
CSFML_AUDIO_API unsigned int sfSoundBuffer_getChannelCount(const sfSoundBuffer *soundBuffer)
Get the number of channels used by a sound buffer.
CSFML_AUDIO_API sfSoundBuffer * sfSoundBuffer_createFromStream(sfInputStream *stream)
Create a new sound buffer and load it from a custom stream.